Tom O’Donnell’s Homerooms and Hall Passes has a hilarious premise. Five young adventurers from the realm of Bríandalör meet once a week to play H&H, a role-playing game set in J. A. Dewar Middle School.
Vela the paladin plays Valerie the Overachiever. Devis the thief plays Stinky the Class Clown. Thromdurr the barbarian plays Doug the Nerd. Sorrowshade the gloom elf assassin plays Melissa the Loner. And Albiorix the wizard is the Hall Master.
It’s all fun and games until a cursed jewel sends the five friends to the realm of suburbia for real. There, they’ll have to survive a semester of 8th grade without “blowing it” (failing a class or getting more than three unexcused absences).
That’s easier said than done when they have to do it with no weapons, no poisons, and no magic in a world that doesn’t make sense. For example, in Earth Sciences, they learn that rocks apparently aren’t made by Cragnar, the god of rocks. In English class, they have to write a persuasive essay arguing either that cats are or are not good pets, but it’s unacceptable to say that cats are good because they can see ancient spirits or bad because they might be evil wizards in disguise. And Algebra is a completely baffling subject.
Homerooms and Hall Passes is fast-paced and really, really funny. Larrabee and I both highly recommend it.